GARRY KASPAROV ON CHESS AND ARTIFICIAL INTELLIGENCE

Garry Kasparov, the best chess player of all time — and currently, the leading opponent of Putin’s regime in Russia — on “human” and computer chess:

In 1985, in Hamburg, I played against thirty-two different chess computers at the same time in what is known as a simultaneous exhibition. I walked from one machine to the next, making my moves over a period of more than five hours. The four leading chess computer manufacturers had sent their top models, including eight named after me from the electronics firm Saitek.

http://www.nybooks.com/articles/23592?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+nybooks+%28The+New+York+Review+of+Books%29&utm_content=Google+Reader%5d

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2 Comments to “GARRY KASPAROV ON CHESS AND ARTIFICIAL INTELLIGENCE”

  1. The chess programs and computers are built upon the history of work created by genius chess players. The bits and bytes store chess games of every significant player and weighting on gambits and exchanges from history. In effect you are playing the composite work of all of the grandmaster recorded games. This is contrary to the rules of chess, that a match game is played alone with no research or coach assistance.

    • Yes, fully agreed. That, pretty much, is the gist of Kasparov’s argument: you take away the “human” component of the game, remove the possiblity of an error brought about by the opponent’s eminently shakeable human nature, and you transmogrify chess thereby into a game of whole different nature: one it’s never meant to be.

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